Jan 21, 2009, 02:12 AM // 02:12
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#2
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Academy Page
Join Date: May 2008
Location: Co
Guild: The Mentalists [THPK]
Profession: N/Me
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Over 3 years :P
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Jan 21, 2009, 02:16 AM // 02:16
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#3
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Desert Nomad
Join Date: Sep 2007
Profession: N/
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44months
12chars
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Jan 21, 2009, 02:18 AM // 02:18
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#4
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Wilds Pathfinder
Join Date: Aug 2008
Profession: E/
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Just 3 years..on and off at times
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Jan 21, 2009, 02:21 AM // 02:21
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#5
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Banned
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Here's my honest opinion. Americans do GvG, but they lack some intelligence to come up with any productive strategies. They are either followers of the current metas.
There are SOME American GvG guilds that do think, but the majority do not.
It is also getting rather boring to wait for the timer for GvG as more and more players are quitting GW everyday.
/age tells me I've had the game for 3.5 years, but it's actually only 2.5 years that I've played, as I've only started really playing since the release of Factions.
Last edited by wtfisgoingon; Jan 21, 2009 at 02:24 AM // 02:24..
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Jan 21, 2009, 02:24 AM // 02:24
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#6
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Forge Runner
Join Date: May 2005
Guild: StP
Profession: R/
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Quote:
Originally Posted by What Now
Playing back through the games after a long time PvPing I started to wonder.
Found it weird how so few American guilds GvGed yet American districts were the liveliest of them all. Some were actually crowded but I couldn't help but wonder, what were they crowded with?
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What has pve districts got to do with how many people are gvging? If people are gvging they are in their guild halls doing it.
44 months
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Jan 21, 2009, 02:34 AM // 02:34
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#7
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Desert Nomad
Join Date: Sep 2007
Location: New Zealand
Guild: CoA
Profession: N/
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Quote:
Originally Posted by wtfisgoingon
Here's my honest opinion. Americans do GvG, but they lack some intelligence to come up with any productive strategies. They are either followers of the current metas.
There are SOME American GvG guilds that do think, but the majority do not.
It is also getting rather boring to wait for the timer for GvG as more and more players are quitting GW everyday.
/age tells me I've had the game for 3.5 years, but it's actually only 2.5 years that I've played, as I've only started really playing since the release of Factions.
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Wow thats a nice offensive sterotype you got there.
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Jan 21, 2009, 03:19 AM // 03:19
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#8
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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I've been playing for 34 months and have 8 playable characters. I spend several hours every day playing GW.
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also)
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Jan 21, 2009, 03:41 AM // 03:41
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#9
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Wilds Pathfinder
Join Date: Aug 2008
Location: USA
Guild: Marked Souls [MkS]
Profession: E/N
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6 months here.
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Jan 21, 2009, 04:01 AM // 04:01
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#10
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Wilds Pathfinder
Join Date: Dec 2007
Guild: Roffle Brothel [RoFL]
Profession: W/
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Quote:
Originally Posted by wtfisgoingon
Here's my honest opinion. Americans do GvG, but they lack some intelligence to come up with any productive strategies. They are either followers of the current metas.
There are SOME American GvG guilds that do think, but the majority do not.
It is also getting rather boring to wait for the timer for GvG as more and more players are quitting GW everyday.
/age tells me I've had the game for 3.5 years, but it's actually only 2.5 years that I've played, as I've only started really playing since the release of Factions.
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Pretty Sure most Euros only know how to 8v8, must be alot intelligence and powerful strategies.
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Jan 21, 2009, 04:16 AM // 04:16
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#11
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Krytan Explorer
Join Date: Mar 2008
Location: America
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started in november 2005, but played off and on...probably spent about 2 years actually logging in, between deployments and odd jobs.
i did gvg about 6 times, and we lacked the organization, player base, and patience to get good. we had intelligent players, but they just werent on at the right times or busy doing pve.
on the "americans are dumb" comment that seems to spring up now and again...keep in mind that a large portion of the american players are ages 9-15. its normal and acceptable for parents to buy their kids video games in this country. im not saying other countries dont do that, but it seems like a lot of the european and australian player base is somewhat older.
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Jan 21, 2009, 04:44 AM // 04:44
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#12
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Lion's Arch Merchant
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From a non-prejudiced perspective, regional problems with players will usually be based on them having more options for activity in a specific region. One thing I would look at with American gamers is purchasing power and a market flooded with leisure activity. Someone with more purchasing power opens up a wider range of activity, someone with less does what they could already afford. When the market is flooded with activities, people have wide ranges of activity to choose from also.
An area is specifically going to be dominated by a game in an area with fewer options, or if the game is considered one of the best options. In America, gaming is frequently a leisure activity; it competes with more than other games. Maybe some continent lends it's best and brightest to a specific game for PvP, but most people dedicate themselves to something that pays them instead of something they pay for. I pursue other venues to find my meaning in life; I didn't know that wasn't normal in other parts of the world. It's inevitable that if you have good players they will very likely find a better option offered to them.
If a veteran is still playing the game, it is to achieve stability and continuity. The people who change builds and make things happen are generally dissatisfied; but sometimes they leave instead of staying long enough to shake up the meta. There are a rare few who feel at ease in understanding the game who change how it is played and enjoy it as ever-changing, but this takes a level of comfort and understanding that most won't have. You particularly don't find this type of investment in gamers who consider it a leisure activity also.
The majority just sits around waiting for the outside event that makes things change, whether it be new insight or a nerf bat (this is a world phenomenon, not an American one). This seeps into the GvG world. And when the changes happen, the players evaluate whether it is something they want to cope with. It's a large investment of time for an MMO player to quit; it's easy if you get a new priority though. Some people reach a level of dissatisfaction that is never constructively utilized towards making new builds and making things more interesting. They usually leave. This happens when due to whatever limitations, the player cannot rework the game to be played the way he wants to play (playstyle forced by designer).
If you can understand some of that or have observation skills of your own, you will have a better understanding of the landscape of players within a game at any moment in time. If you only want a number, then my number is 36 months of game ownership; on-and-off enough for the game to feel new. Definitely a fade into background type player.
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Jan 21, 2009, 05:10 AM // 05:10
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#13
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WTB q8 15^50 Weapons!
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
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44months.. .... ......
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Jan 21, 2009, 05:40 AM // 05:40
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#14
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God of Spammers
Join Date: Oct 2005
Location: in the middle of a burning cornfield...
Guild: Scars Meadows [SMS] (Officer)
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44 months on this account plus about 3 months when my brother and I shared an account. oO
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Jan 21, 2009, 05:43 AM // 05:43
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#15
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Frost Gate Guardian
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Joined Closed Alpha in early 2004, so almost 5 years.
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Jan 21, 2009, 06:24 AM // 06:24
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#16
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Wilds Pathfinder
Join Date: Sep 2007
Profession: A/E
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44 months .
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Jan 21, 2009, 06:34 AM // 06:34
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#17
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Desert Nomad
Join Date: Dec 2005
Location: California
Profession: E/A
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Quote:
Originally Posted by Spaced Invader
Joined Closed Alpha in early 2004, so almost 5 years.
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OMGAWD please tell me what minipet you got for your fourth birthday present and in a few months tell me what you got for your fifth birthday present WOW
I got 42 months under my belt
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Jan 21, 2009, 07:20 AM // 07:20
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#18
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Academy Page
Join Date: Dec 2007
Location: Las Vegas, NV, USA
Guild: Death Design Cult [DDC]
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14 months. Got my dad to start playing about 6 months ago, and my younger brother started about 2 months ago.
So, yes, there is still fresh blood in the water XD
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Jan 21, 2009, 07:29 AM // 07:29
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#19
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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38 months.
Would be sooner, if there was ANY marketing working in Poland. I've found out about Guild Wars few months after release, because there were no reviews, no trailers, NOTHING where I live. And only a visit to the local game shop (well, MediaMarkt...) revealed GW to me.
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Jan 21, 2009, 07:42 AM // 07:42
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#20
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Krytan Explorer
Join Date: Aug 2005
Guild: Black Cats
Profession: E/Mo
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Quote:
Originally Posted by What Now
How long have you guys been playing? Hoping there's some life still left in this game and that it's not simply overrun by old fans.
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First played in the E3 for Everyone event. Took part in all the beta events I could. Played on and off after release, including a 1 year break until just recently.
Quote:
Originally Posted by The Red Messenger
on the "americans are dumb" comment that seems to spring up now and again...keep in mind that a large portion of the american players are ages 9-15. its normal and acceptable for parents to buy their kids video games in this country. im not saying other countries dont do that, but it seems like a lot of the european and australian player base is somewhat older.
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I believe the average age of computer game players in Australia was found to be 28 by some survey or another.
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